Last September we published a piece on fluid sims. The aim was to examine the topic via one primary approach. Here is a second companion piece to that original story that examines the topic via the work of Fusion CI Studios. by Mike Seymour
“We have quite a unique business model that focuses exclusively on a very niche area of visual effects,” says Millar. “CG fluids, fire, smoke, explosions, clouds, sand and all kinds of particle work. We’re filling that niche for a lot of VFX studios and acting as their instant ‘plug ‘n play’ effects team. Studios like Method, Zoic, Psyop, Imaginary Forces, Blur, Digital Domain are just a few who’ve found our working model really helpful and even ILM has us on their vendor list. Studios who want to expand their effects capacity when awarded a large number of shots hire us to help with the work, whether they need one extra artist for something small or half a dozen artists for something bigger…” (more…)