• National Treasure: Book of Secrets
  • The Guardian
  • Poseidon
  • Santa Clause III

National Treasure: Book of Secrets

Walt Disney Pictures / Jerry Bruckheimer Films

Client: Asylum VFX


In National Treasure: Book of Secrets, Fusion CI Studios worked closely with Santa Monica studio Asylum VFX, providing fluid fx supervision of artists and r&d on custom fluid effects.

Most of the fluids work was for the film's climax sequences in the City of Gold, which required many elements of water dripping from cavern ceilings, large violent jets of water, large-scale water surfaces, rivuleting water on vertical surfaces, and a raging river in a digital canyon. Much of the City of Gold set was CG created by Asylum's artists so CG water was needed because the city starts off submerged, empties, and then fills up again. Fusion deployed a variety of Python methodologies to Asylum's water group, for creating spray and foam, as well as a number of advanced pipeline tools.

New for this project from Fusion’s r&d efforts were the surface-tension-driven rivuleting water, used to make the CG golden temples wet as the city drained, and a directable turbulence model for the raging river. Fusion worked predominantly with artists Andy Cochrane and Gunther Schatz, CG Supervisor Jason Schugardt, and VFX Producer Jeff Werner.